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Old Sep 08, 2006, 08:53 AM // 08:53   #21
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well, when they publish how many copies of GW are sold, I'ld bet everything I have ingame those figures include the industrial farming monkbot army accounts. Which is quite probably substantial. The cynical profiteer in me would do the same thing, ban the "offenders" but not actually do anything more. Makes good PR "Evil bots banned!" Oops, p.s. we also got more money from them buying more accounts Nudge nudge, wink wink

Last edited by Xenrath; Sep 08, 2006 at 08:57 AM // 08:57..
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Old Sep 08, 2006, 09:03 AM // 09:03   #22
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To be honest, as much as I don't like bots, I want to keep the 55. It's just such an interesting use of the mechanics that I really wouldn't want to see it go away. I've actually gotten two friends to buy the game just by describing it to them when citing extreme examples of how certain game mechanics work together, so it'd be rather terrible if it vanished.
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Old Sep 08, 2006, 09:10 AM // 09:10   #23
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Quote:
Originally Posted by Kit Engel
To be honest, as much as I don't like bots, I want to keep the 55. It's just such an interesting use of the mechanics that I really wouldn't want to see it go away. I've actually gotten two friends to buy the game just by describing it to them when citing extreme examples of how certain game mechanics work together, so it'd be rather terrible if it vanished.
If people buy the game because you can exploit the game mechanics something is definitely wrong, LOL!
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Old Sep 08, 2006, 09:17 AM // 09:17   #24
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A.net has tried to nerf 55 monks back with the prot bond what happened it worked. A few weeks later ppl started to see that you can just sub it out for prot spirit. Now the only way they can nerf 55 is buy changing that skill. Easily solved right no. If they change prot spirit they will face a whole lot of hate from the monk community, which im more then sure they dont want.

If they managed to get a workable prot spirit people will farm with warriors. Warriors farm just as fast compared to 55's at the hot spots I.E.troll cave and elonas reach. Point being people will adapt to the situation and figure out a just as easy farming build. What will happen then the gold sellers will still make money regardless of what they do.

There is no reason to change perfectly good skills just to deal with botters and hurt the real people that play your game.
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Old Sep 08, 2006, 09:22 AM // 09:22   #25
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What possible reason is there to have two identical superior runes? You don't get double the stat boost.

The only reason is to increase the health penalty so it can be abused by PS. Thus that's one possible contribution to a fix, as duplicate runes serve no (intended) useful purpose. The other suggestion about the -50hp focii seems reasonable too. Can always change the penalty on that item to something else. Neither of these changes would have any real impact on anyone else in any meaningful way.

No skills touched see?

While they're at it they might want to look at the minimum armour 600hp thing that's going on too. Same principle at work.
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Old Sep 08, 2006, 09:28 AM // 09:28   #26
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Quote:
Originally Posted by foo
I assure you warriors will never make the same amounts of gold as bot monks.

by making huge amounts of money and selling it for real $$$, you creat an "upper class" which can buy anything for imaginary amounts, leaving everyone else behind. (you can think of it as if your goverment started printing out cash to give to it's officials).

more gold circulating -> your gold can buy you less.
I'm positive that a BOT anything is going to make more money than a non-bot user, simply because most of us enjoy playing the game, not just farming.
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Old Sep 08, 2006, 09:28 AM // 09:28   #27
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Quote:
Originally Posted by warriorsmiley
A.net has tried to nerf 55 monks back with the prot bond what happened it worked. A few weeks later ppl started to see that you can just sub it out for prot spirit.
What anet tried to do there was not to nerf 55, but to add some skill to it. they failed, and all I want is for them to add some more. removing the double penalty of two runes of the same attrubite will surly do it.
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Old Sep 08, 2006, 09:31 AM // 09:31   #28
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Quote:
Originally Posted by majoho
If people buy the game because you can exploit the game mechanics something is definitely wrong, LOL!
They never ended up making 55s. ^_^ They just got it because it's probably one of the more extreme examples of setting up mechanical synergies in the game. A point of interest, so to speak. ^_^
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Old Sep 08, 2006, 09:35 AM // 09:35   #29
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I'd say the best option is to just reduce the stacking health penalties. It's good for Anet, non-bots, PvPers
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Old Sep 08, 2006, 09:41 AM // 09:41   #30
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it gets kinda old hearing people bitch about nerfing 55 monks and saying that "they are zero skill builds"

Im gonna let you in on a little secret that everyone other than you already knows.. everything is zero skill once you do it over and over again.

when the 55 was new it was tough to get used to.... and now with all the game changes its even harder to play... and you think its all about pressing buttons..

maybee thats because you never pushed yourself into trying to farm with a little more danger involved.

try farming 20+ smite in uw as a 55 monk.. and when your health is throttling from 55-7 the whole time even through bonnetties.. and you have to pretty much rely on bonetties and good timing...most new monks would shit there pants.. then after you can do that on a CONSITANT bassis. then come and tell me that its no skill....

Or when energy managment is a key factor to your survival as a 605 or 55 monk. ya i would like to see a bot or a new monk come in and perfectly manage their energy for the next group, so they can move seemlessly from one mob to the next withought a break for regen or blessed..

when you can do that come tell me its a no skill build...

the soul reason you and a few other uninformed people assume that its not skill is because you yourselves probably run the build and think.. this is easy i can tank 3 attax no skills nessicary.. but try to run up and grab the mission.. then grab all the squid and 3 groups of attax while killing 2 or 3 mares. then prot your necro partner so he can run and grab some more aggro as you survive the bumrush of skullcracks flying your way from the squid. and finnally your necro kills them....

come down to uw and tell me or any other decent monk that is proud of what he does down there that it can be farmed with a bot just like we do it.. we will straight up kick you in the balls(if you had any)

when you can do all that you can call this build a no skill build.. other than that shut your damn mouth cause everyone is tired of hearing you pansy asses cry.

and if i could could i please get an AMEN from my fellow 55 and spirit bond monks that know when people say this is a no skill build.. that is just cause they aint partying hard enough.
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Old Sep 08, 2006, 09:49 AM // 09:49   #31
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I have to agree with the OP although I wouldn't say its an exploit but and unforseen use of skills and runes that results in a highly self-sufficient solo character. It shouldn't have been allowed to go on because its why Droks is riddled with bots and sweatshop farmers and Anet showed their disapproval by nerfing Prot Bond shortly after the 55hp build was discovered.

Most peoples' impression of Guild Wars is that each class has its uses, e.g. monks can heal, protect and smite; warriors can deal damage and take damage and rangers can trap, shoot arrows and control pets. We have 55hp monks and touch rangers and anet either can't be arsed nerfing them or approve of mindless, button-bashing builds.

Think of it this way, how much revenue have NCSoft/ArenanNet made from botters and farmers buying thousands of copies of the game? Nobody can say but I'm sure its a hefty amount which probably probably lines their pockets nicely.

From someone who farmed 22 million xp as a 55hp monk, I wouldn't cry if it was nerfed.
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Old Sep 08, 2006, 09:51 AM // 09:51   #32
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oooo, the heat!!



nicely said, makosi.

Last edited by foo; Sep 08, 2006 at 09:55 AM // 09:55..
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Old Sep 08, 2006, 09:52 AM // 09:52   #33
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I hope they don'y nerf the 55 but just because they haven't yet doesn't mean they won't.
Look how long they left the warrior knights armour one piece absorption untouched - this was clearly not what anet had intended but they left it a long time to fix it.

Anyone else think there are less bots in factions than in prophercies
Is this because the botting of prophercies is already established - why bother moving ?
or could it be that because you can't be run in factions its a lot harder to get the bot army to where you want them

Why not just put a cap on the amount of gold one char can find in loot during 24 hours.
You could still get other drops - and still have chances for golds and purples which could be sold but you just couldn't rake in silly amounts of gold non stop.
Yes - this would upset legit farmers - but come on - if your legit you have to sleep for 8 hours while the bots don't.
Bots make their money from the gold coin drops - not the item drops - item drops take up inventory , need to be sold , humans have to vet for good ones if they want to sell.
The gold coins just keep stacking up.

There would be less overall gold in the game - but what gold would we be loosing.
We would loose that farmed by bots and then brought by ebayers.
Go on anet - give it a go - put a cap of say 25k per char per day. Who really needs this much anyway - so it takes 3 days (less if you get good item drops) to get your 15k armour , is that really so bad ?
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Old Sep 08, 2006, 09:54 AM // 09:54   #34
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I have an even better proposal, sell customised tokens that can be exchanged for:

1) a set of FoW armor (customised)
2) Req 8 15>50 Crystalline sword (customised)
3) Various 15K armors

What else do people buy gold on eBay for? There is NOTHING in the game worth buying. If Anet would just sell it directly, they can cut out the middleman (ie: the botters) and get to control the pricing of gold and various virgoods as well.
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Old Sep 08, 2006, 10:01 AM // 10:01   #35
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Somewhat blunt but also funny post there Narutoscryed but most importantly you're right. It takes skill and a lot of skill if you want to be a champion in it.

Like with the smites example, aggroing the first 10 aaxtes with 3-4 nightmares popping up at the same time has nothing to do with skill right.
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Old Sep 08, 2006, 10:01 AM // 10:01   #36
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As mentioned, if you kill 55hp builds another build will replace it; both for bots and for farmers. There are already a handful of builds across a few professions a bot could use to farm gold. A lot of real gamers enjoy using the 55 build, not just bots, it's a fun build and isn't this game supposed to be fun?

/unsigned

P.s. Great post, Narutoscryed. I couldn't agree more.

Last edited by Zeph; Sep 08, 2006 at 10:05 AM // 10:05..
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Old Sep 08, 2006, 10:01 AM // 10:01   #37
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Quote:
Originally Posted by Nexium
nerf the 55hp monk and you will soon be bitching why are there no monk's around! 55hp and 600hp is about the onlyway monk's can solo places...
well, the sin is't really effective to solo and there is plenty of them around
And the question is: is it a good thing to be able to solo anything without even a hench or a teammate? when it comes to that, i'm not sure being able to rampage the luxon area alone with a ritualist is a good thing, either...

that's what makes a lot of casual players wondering how people manage to get that much money, and being told they have to farm like monkeys when they ask..
It's not a bad thing when you play diablo-like games, farming being the only entertainment they provide, but some of us still thinks GW is all about mission and teamplay..

anyway, let's face reality... the 55hp was a clever build the first weeks (who though that the monk could make any elementalist cry?)
but now it's just a well-known build used to farm things, and a bad surprise when you get one in your team in a miss... not like you have to be clever or anything to come with it...
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Old Sep 08, 2006, 10:11 AM // 10:11   #38
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Beating a dead horse is one thing, but hauling it out of the grave to beat it again and again is a bit much.

Enough is enough. Mods, please close this useless argument.
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Old Sep 08, 2006, 10:29 AM // 10:29   #39
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Quote:
Originally Posted by quickmonty
Beating a dead horse is one thing, but hauling it out of the grave to beat it again and again is a bit much.

Enough is enough. Mods, please close this useless argument.
/signed. This argument is old and tired. please stop the dead horse abuse.

edit: also if yo uwere to adjust prot spirit, there goes almost every good available pvp monk prot build. and totally screws the game in all aspects. both pve and pvp
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Old Sep 08, 2006, 10:35 AM // 10:35   #40
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Quote:
Originally Posted by foo
Sure. try to write a bot which does that. try to write a bot that can make it's way to the spider cave. the problem is with zero-skill farming build.
So basicly your argument is to nerf it because it can be botted, so to extend that argument list to you to all builds that can be botted.

noooo, wait, i dont have enough lifetimes to do that.

Last edited by aron searle; Sep 08, 2006 at 10:40 AM // 10:40..
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